![]() ![]() Logic Bomb: His function in the simulation is to get the A.I.s to question their contradictory knowledge.His job is to instill doubt into the A.I.s, and get them to question what they think they know. Jerkass Has a Point: Milton constantly challenges you to give your opinion on a philosophical matter, then tears it to shreds.But if later on pressed, he will break down and admit that the collective information he can access is also contradictory. Irony: His function in the simulation is to get the A.I.s to question their contradictory knowledge.Interface Screw: In universe to disguise himself as a different program, communicating through text chat.The Ghost: Communicates to the player through text only.Appropriately, he shares a name with John Milton, who was himself something of a literal Devil's Advocate. Being a Devil's Advocate is in fact Milton's purpose within the simulation, testing the A.I.s independence and willingness to think for themselves. He frequently questions the player's understanding of philosophy and morality and finds holes in their logic, and he encourages the player to question the nature of the godlike Elohim, who refers to Milton as "the serpent" spreading doubt. Milton will argue with the player character more or less regardless of what they say. Devil's Advocate: The Milton Library Assistant aka Milton. ![]() The Corrupter: Forces the robots to question Elohim's logic, and by extension, their own. ![]() You can exploit Milton's limitations towards the end of the game by confronting him with questions he can't answer.
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